With the Council of Stellar Management (CSM) Elections coming up soon we at EVE NT have contacted all the running candidates who have announced their intentions to run and provided them with a standardised interview template. The goal of this is to give each candidate a set of standard questions for them to respond to with the aim of helping you, the voter, to choose a candidate who best represents you and your play style to CCP. The same questions have been asked of every candidate as to allow easier comparison. The responses posted are unedited and will be published in the run up to the opening of the voting period on February the 29th in the order that they have been received.
Today's candidate is Niko Lorenzio.
Please start by giving us a short introduction to who you are and your history within EVE Online. Include how long you have been playing and the groups you have been involved with.
My name is Niko Lorenzio, also known as Nikolai Vodkov and Valkyrie D?ark. I joined EVE in 2004 and have since experienced many different aspects of the game, including but not limited to:
- Living in HS, LS, NS and WH space. I would say my heart lies with low sec though.
- I have ran and been part of corps/alliances both small and large.
- I love all forms of PVP. I have FC?ed small/medium gangs and been part of larger NS and NPSI fleets.
- I played solo for my first year, roaming New Eden, charting, exploring, smuggling and freelancing.
- I spent about a year in Amarr Faction Warfare.
- I have been involved with industry for many years including setting up and running of production chains, POSes, reactions, mining fleets and trading conglomerates.
- I have extensive PVE experience including HS/LS/NS missions, level 5s, FW, Incursions (WTM), COSMOS, Storyline, static plexes, exploration, mining, C1-4 Wormholes, etc. etc.
- I regularly visit career system, helping newbies understand and experience the beauty of EVE.
Some of the notable highlights:
- In the early days I moved our corp (UED) to Khanid LS. We were very green and facing fierce opposition from veteran pirates who were decimating the local constellation. We persevered and managed to not only survive but establish our medium sized corp (~50 players) as a local regional power. This period is what I would call my golden age in EVE.
- In 2010 I reformed UED as a HS Industrial corp. It has been running successfully without interruption since.
- In 2011 I founded Pro Synergy Salvaging Service corporation. Today Pro Synergy is the largest independent corporation in EVE, has helped hundreds of newbies find their calling, serviced thousands of missioners and processed several trillion ISK worth of loot.
- I kinda, sorta, not really soloed a PVP Cyclone in a Bestower.
If I had to pick my expertise from the above, it would have to be solo/small gang PVP, corp/asset/POS management, Industry and 3rd party services.
Who would you consider to be your key constituents? Who you would best represent within the playerbase?
I am not running to represent any particular organization, area of space or playstyle. I would be bringing my perspectives and feelings on EVE as a whole and thus voicing the opinion of those who share these beliefs.
If forced to pick a specific group however, I would have to say that I represent the content creators. Alliance leaders, CEOs, Directors, Officers, FCs, 3rd party service providers, builders, destroyers, organizers, visionaries, tutors, diplomats and the average Joe who grabs a fellow player and says ?Hey, let's go and do xyz!? I believe these people are the backbone of EVE and thus need to be given a higher priority and attention than they currently are.
Please summarise your platform. (Preferably using key bullet points)
In recent years, CCP went from developing ?worlds more meaningful that real life? to developing a 'sci-fi universe.? I want to represent the core values of EVE which I find fundamental to the character and success of the game. I'd like to focus on the ones which I feel have been forgotten or compromised the most:
- Social Interaction Tools - Corp, alliance, fleet and other communication and organizational tools need much improvement.
- Death is a serious matter - Risk and losses are important because they gives assets and relationships value.
- Meaningful Choices - EVE should be about long term strategic planning and choices should carry meaningful consequences.
- Emergent gameplay - Game mechanics and features should give rise to creative, unscripted and unpredictable behavior.
- Specialists - Interdependence between players enriches the universe and fosters cooperation, which leads to stronger communities.
- Player freedom/control - Players should be given the freedom over how they experience both the EVE client and New Eden.
- Player agency - Over the universe but also over the game's development and direction.
- Persistent Universe - Players? investments should not be undermined without careful consideration and debate.
- Communication - As curators of New Eden, CCP needs to be open and communicative with content creators (players).
- Conflict drivers - Limited resources, limited space, strategic locations give value to holdings and provoke conflict.
Why have you decided to run for CSM this year?
I?m concerned with EVE's precarious position and I want to contribute in any way I can to help get it back on track. I believe that the CSM could benefit from my years of experience, extensive knowledge of game mechanics and fundamental understanding of the EVE's unique appeal.
Have you run for or been a member of CSM in the past? If so please list each year and if you were elected.
First time running.
What makes you a unique representative when you compare yourself to other candidates?
While there's room for a good variety of candidates I believe that the veteran player base is underrepresented in the upcoming election. As one of the longest playing candidates I have the experience and knowledge required to give historical context to EVE's current state. At the same time my extensive interaction with new players gives me a good insight into their experience as well.
Do you have any out of game experience and skills that make you a good candidate?
I have good problem solving and analytical skills. I like to dig deep to explore all possibilities, challenge perceptions (including my own) and play the devil's advocate. I can be passionate and tenacious at times which may come off as stubborn but I like to think of myself as open minded.
Also, I also used to work at a mental health facility so I already know how to deal with the nutcases.
What areas of EVE are you weakest at knowledge wise?
While I have a lot of experience in null i have never participated in the actual capture or defense of sov on any level.
If you were offered unlimited development time - what's the biggest change you would lobby for in EVE?
It's really difficult to single out a single feature as they?re all interconnected and important. A lot of them, however, rely on ingame communications tools. In addition, bringing new players into appropriate groups and group activities is the best way to get them engaged with EVE. As such I would advocate for expanding and improving the social interaction tools. That is corp, alliance, coalition management; chat, evemail, contacts, calendar; NPSI and other unofficial group creation/management; discoverability and advertisement of said groups, channels, corps, 3rd party services and activities.
If you could wind back the clock - what feature or change would you remove from EVE?
Skill point trading. That or? BRING BACK THE JUKEBOX!!
If you could pick one candidate to be elected with you who would they be and why?
I normally wouldn't endorse a nullsec bloc or an EVE personality candidate because they usually get in anyway and we need a more diverse representation on the CSM. That being said I really like Apothne because he seems to be a level headed candidate who is open to understanding different perspectives and holding dialogue. While I disagree with him on several issues, I believe this attitude is imperative in moving forward and rebuilding the relationship between CCP and CSM.
What is your favourite memory in EVE and why?
I hate picking favorites, there are so many good ones. I guess it would have to be the aforementioned struggle for survival and rise to dominance in Khanid LS in the early days.
EVE may be infamous for its treacherous nature but it is the bonds of steel forged in the fires of adversity that bind a group together. By taking risks, overcoming challenges and caring for each other we grew from a ragtag band of newbies into a close knit family.
What platform(s) do you use currently to engage with the wider player base? If someone wanted to contact you what is the best way to do this? (Include Twitter/Emails/Skype/Slack etc.)
I love meeting and talking to people about anything other than politics, religion and sports. I would encourage anyone who has any questions or simply wants to get to know me better to contact me:
Ingame: Niko Lorenzio / Valkyrie D?ark
Channel: CSM
Slack: @nikolorenzio
Twitter: @NikoLorenzio
Gmail/+/talk: NikoLorenzio@gmail.com
Teamspeak: ny1.wasdhosting.com:7410
Discord: https://discord.gg/0jw3SrKoD18wAr0k
Reddit: https://www.reddit.com/user/NikoLorenzio
Forums: https://forums.eveonline.com/default.aspx?g=posts&t=468467&find=unread
If people wanted to find out more about your platform - where is the best place to do so? (Include blogs, forums posts and podcasts)
I will be congregating all the relevant posts, interviews and podcasts on my official campaign thread.
In short - what is your closing statement (no more than 500 words please!)
CSM is many things to different people, but to me, more than anything else, it as a bridge between CCP and players. They act as our ambassadors for there is no substitute for ongoing, intimate, back and forth discussion. It is simply not possible to have that kind of dialogue with thousands of players on the forums or elsewhere. For this reason it is important that we keep this irreplaceable channel of communication open and that we vote in the representatives that best reflect our own beliefs about the game.
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